Introduction to the 3D workflow

These guidelines provide an introduction to the 3D workflow, from data capture and processing to publishing your models online.

3D technologies are used in a range of different contexts in the cultural heritage, ranging from capturing archaeological monuments, historic buildings and landscape, to small objects for documentation, conservation, reconstruction, and to create virtual environments.

A broad distinction can be made according to the size of the object to be digitized:

  • Small museum objects

  • Large museum objects

  • Buildings

  • Urban areas or archaeological sites

  • A portion of territory

The size and type of object influences whether it is possible to work indoors or outside. It is then important to consider what needs to be captured:

  • Whole objects or component parts ·

  • The viewpoints to capture data from ·

  • External shape · Internal shape

  • Colour texture

  • Material reflectance